32 channels in and 32 channels out, and it only takes 2 sub-net channels so this can be a simple Ad-Hoc network. If so infinite channels is probably a much better way to describe it since there are still channel-like limitations to network design. I would just like to play for a while with channels disabled and see how well it plays. There's a new configuration option in the general section (channels) which controls this option, and a new in-game comman for operators to change the mode and the config from inside the game. While I have used RS and I'll use whatever is in the pack. Now a crafting network is completely different. Glass, Covered and Smart cables all support 8 channels. Don't get me wrong, i know a smart cable has 8 and a dense cable has 32 but what i mean is to have "infinit" channels like in the SSD (super soaryn drive) where u use subnetwork. Think of them as individual cables within the wires you use. As I said, take a look into the config, should be self-explanatory how meteor gen works. About. Press question mark to learn the rest of the keyboard shortcutsWhen adding a controller to a P2P network, I am able to run 16 different P2P lines. Neither. Then I start to automate ore processing and item creation. craftersland. Just stick an energy acceptor on your main cable and you should be good. 94. I was going to do a poll, but this subreddit doesn't allow them. I think I read that the no-channel-usage list was expanded in 1. While I personally don't mind channels, not having to deal with them means faster ramp up from AE2 start to auto-processing all the things. . Today we are looking at Applied Energistics 2 an. Not quite. The Energy Acceptor converts most mods energy form to AE to power the Network, although, using a Quartz Wrench a Player may choose the preferred power unit. But honestly, i wouldn't reccomend doing it. Since AE2 only directly handles the 5% "tax" then each one of those would theoretically increase your transfer speed of FE P2P Tunnels by 16,000,000 RF/t. For the most part, consider it less an update and more a whole new mod that just happens to. This is because 2 P2P tunnels (ME) will take up 2 channels and with the controller, the channels auto-route to the controller. On separate networks, just use interfaces / export buses to send/receive from primary network. MK234. I will say that AE2 has some cool and creative mechanics, like having to grow crystals that are "purified" with sand and water and. Tunnels are 1 input to N outputs. If you have a factory floor with 30/32 channels allocated, you'll likely be very annoyed when some machine that should thematically placed on that factory floor puts you up to 33/32 channels. Its a little more of a challenge to setup. Tunnels are 1 input to N outputs. No, it disables all cables except the default ones. Want to know how P2P Tunnels work in Applied Energistics 2? Find out Here!Follow Me on Twitter! a Patron! updated follow-up video about dedicated P2P tunnel networks. If it is already possible with vanilla and AE2 itself, the suggestion will be considered invalid. I've been trying to delve a little deeper into AE2 and how the new version of the mod works. Channels. The most common mistake with a no-channel ME Network is to not add any AE2 Energy Cells. AE2 has the meteors. Even without the perfect ME controller layout, it's pretty easy to get lots of channels. Put all the patterns in the interface. Essentially, with a few p2p tunnels, you can put obscene amounts of channels on a single dense cable. • 6 yr. Then, slap a ME Storage bus on the Tier 1 block (at the bottom) and set it to store inferium. Applied Energistics 2 tutorial. This configuration seems to allow me to have as much as 9408 channels and i know that i don't really need this many, but it's fun to reach the limits sometimes. Yes, jus to go the . The only time you'll have to burn though channels then is for AE2's crippled autocrafting (which I still find to be annoying as all hell). namiasdf New Member. #1. Always-craft is the much simpler way, and is what you will be able to do first. • 11 days ago. The subnet interfaces fine with my main network (i. Build a Filter Sub-Net. AE2 is very usable without the Controller, you get eight channels and more with a subnetwork. See the link in my edited comment for the current discussion around this feature. A p2p tunnel basically condenses 8 channels into a subnetwork and sends those to the ME controller over one channel. ago. You can have a system without a controller so long as you don't exceed the 8 channels, that being said if you use different colored cables you can link. As all cables except dense cables only can. Additional channels can be added to network via placing additional controllers adjacent to current controller (with a few structure rules) Dense lines from each side must be completely independent of another, or else the network interferes. The next step is to get some auto-crafting up and running, but I'm having trouble connecting even a few machines. That will give you 8 channels. Here's the first half of my data centre, main storage room 'A'. 32 in dense ones. So, it would go 32, 64, 128, 256 and 512 unique items per cell. cfg file in your installation folder and open it with notepad, there should be an option to disable channels entirely. They are manually linked, so one input can have multiple outputs if they are all on the same sub-network. MODPACK RELEASE: Autumnful. So with just my auto crafters I'm using 240 channels!The P2P Tunnel for ME, for instance, passes through channels. To get to use the full 32 channels per face, you need to have a dense cable connected from (excluding p2p) the ME Controller to carry the 32 channel signal long enough for you to branch out with normal fluix cables. Neither. Minecraft Version: 1. And this is how ae2 work my friend . shadowfactsdev. This guide will only focus on item storage and autocrafting through AE2 and the foundations of a simple Matter Energy (ME) network, but please note that AE2 is not limited to just this purpose. The new mechanics (and especially the use of multiparts) in AE2 are awesome. . So I was setting up automation for AE2 components when i came across a problem with the channels, on the import buses one always says "Device missing channel" and I have switched cables to dense cables behind and I cannot seem to fix it when i remove an interface behind one of the inscribers the. The channel usage hasn't been maxed out, so I don't know why it's not showing them in the interface terminal (which keeps scrolling automatically. 188 ME Controller blocks. I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. ; EU, set using an ME Chest or ME Power Relay. Watch us on Twitch: for a practical guide on AE2 P2P tunnels and networks? Look no further! ** Need a server? Get 20% off Fo. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. Jan 20, 2016. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off. Most devices such as standard. Please come visit our homepage or chat with us on Discord. Although I still like the idea of having the extra dense cable for a challenge to overcome early ae2 with channels, then having the extra dense cable really expensive to have a resource challenge later. For example if i built a 2x2 multi block of the controllers. If I move the devices in closer by as little as a single block, I can get a channel. Get a network controller going. You get 32 channels per quantum bridge, if I remember correctly. Because if it was on a server, having someone make an extremely large network and destroying and replacing a block would cause insane lag for the server. Closed. Each of the fluix cables should be able to carry the 8 interfaces I have attached in their respective rows, and all these channels should be funneled into the dense cables. e. Networking and Channels: AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system. Everything else, including most blocks from AE2, transfer only 8 channels. The actual 100% reliable way to go about this is with the Level Emitter with a crafting card, set to "emit. The Energy Acceptor accepts 16k/tic. Support me on Patreon: hopefully non-confusion primer on Channels, and important mechanic in AE2In this series we'll be g. It is not possible to have 2 ME Controllers in one ME Network, though a multiblock structure can be created. AE2's analog is that storing a new item takes a lot of data, while each extra item after that only takes 1 bit (1/8th of a byte). There are 2. A couple facts: Each side of the controller can handle up to 32 channels. Unlike the ME Chest, the items that are stored inside the storage cells cannot be directly accessed; instead the drive must be connected to a ME Network which allows. ago. github-actions bot locked as resolved and limited conversation to collaborators Mar 28, 2020. You set P2P tunnels by crafting the default ME Tunnels, and then right clicking them with an appropriate item. To keep it really simple: P2P ist just a different way of wiring your network. That's where local dense energy cells come in, especially in remote locations. Tempzman2 • 4 yr. If you have a large network, you may need more energy acceptors down the line to keep everything balanced. from actually additions and drawers/drawer controllers from storage drawers are a HUGE help for those wanting a bit more use out of those storage buses, or if the. Don't get me wrong, i know a smart cable has 8 and a dense cable has 32 but what i mean is to have "infinit" channels like in the SSD (super soaryn drive) where u use subnetwork. fscan closed this as completed Oct 8, 2017. Refined Storage is easier to set up as a storage system and can autocraft everything that goes into a crafting table past that, AE2 is pretty much the winner. Just my two cents, but should the larger pattern providers with more rows be an option in future I suggest there be the catch that they only support processing patterns when going beyond 9 slots. That's great! Just what I've been looking for. N. The fact that the unique amount of items per storage cell stays at 63 no matter the level is kinda disappointing. AE2 doesn't have any additional thought - it has artificial restrictions and limitations that actually get in the way of optimizing your network. I have to document using signs atm, but is there a tool or something I am missing that I can see how many channels are being unbundled at the parent p2p interface? You could just slap on a dense cable at the working end of the p2p channel. Dense, P2P and Quantum Ring all support 32 channels. AE2 is more complicated, even if you ignore Channels, but far smoother, is constantly developing, and some people just want to work with the complexity. 7 x 10 103 number of states, which is a formidable number. I'm currently using the FTB Beyond pack for 1. . Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. On Fri, May 1, 2015 at 12:37 PM, thatsIch [email protected] is definitely more powerful than Refined Storage except for fluid handling. Join. but autocrafting is unavailable for more than 8. So you can have as many inserters (conduits) and belts and whatever items that you need to automate your factory. The 5 sides can carry 160 channels, and since 135 are for. Normal AE2 Storage Cells have a 63 item type limit (9x7) which both protect against NBT overflow, and gives each size of cell a chance to be relevant (you use more cells to get more type storage, and cheaper (smaller) cells are more cost effective; but you may need more capacity in which case larger cells would be better). manually mine. (4) some EnderIO item conduits. If. I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. It is possible to transport energy, fluids, vis, redstone signals, light, and even space. The usual advice I see for autocrafting those byproducts is to make a processing pattern with way more input items than you would need to make one output item. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. Otherwise, if no channel is left, it stays pink and you see "Device Offline". *SEE OUR NEW AE2 TUTORIAL SERIES FOR MC V1. Today is the f. #4. Then wire it a bit downwards/upwards and branch of one two smart cables for each side. ago. This specific feature (CTRL+click to autocraft what's missing) has been in RS for a few years. It is very central points of the mod. ? join the family here ? _____i hope you guys are enjoying the videos theres more to come s. So, I can have 7 drives and an interface connected to a storage bus, then those 7 drives only use 1 channel on my main network, like in the picture. Doesnt matter which terminal, even the Fluid Terminal of Extra Cells 2 does count. tterrag1098 • EnderIO/Chisel Dev • 9 yr. It's not 32 * 32 because each P2P tunnel. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. Add a hopper to the side of the new inscriber and looking at the back f the old inscribers, place the fifth inscriber. Channels have made AE2 harder to use and a bit less convenient but it is more nuanced and interesting to technical minded people. More Topics. A quick and simple video showing you how to get limitless channels in AE2. r/feedthebeast. The other function of the controller is raising the amount of power the network can take in per tic. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. Honestly, your best solution would be to put ore processing before your main system. In the setup with seven machines, using the main network would require 18 channels (7 interfaces, 7 import buses) if you were just to use AE2. I've got some extensive AE2 setup in my base, and I'm having a weird problem where some of my devices on the physical periphery of the network don't have channels. You Shift-right click on a P2P tunnel with the memory card to save its setting to the card. More Topics. ago. See them all on the pc. But even a second dense cable placed on a bottom corner only picks up 2 more channels instead of the other 6. In between the input and output tunnels, you can use standard glass cables, as the tunnels themselves only use one channel. 18 & 1. Making other mechanics more relevant again. A quick and simple video showing you how to get limitless channels in AE2. You would only have to put down a p2p tunnel at the other end to get back those 32 channels. #1. This talks more. One for all the export busses and one for all the import busses. " If those are Energy Cells, then we will probably need pictures of your setup to figure out what is going wrong. g. More Topics. shift + ctrl + click: crafts as much as possible and places it into your inventory. This means you can output to as many points as you want, but only input at a single point per tunnel. Main network on that one p2p system: 56 channels / 32 max Subnetwork: 8/8 channels. Exterior: 578 Tunnels giving 18496 channels. TY. AE2 Device Missing Channel. Edit: I should add, I understand the fun of using subnetworks for organizational purposes. P2P tunnels are a way of transporting things without making them an actual part of your network. 1. 168. I decided to go with the subnet design you talked about in your video, although I decided to put a crafting CPU on the subnet and use interfaces, instead of the level emitter/export bus approach. Instead of subnets, you can also use p2p tunnels to condense channels 32:1 (one dense cable per channel). Much easier to expand. Applied Energistics is a Minecraft Mod which contains an advanced storage system called ME that lets you store items compactly and in the way you want, as well as do intricate automation. Instead of subnets, you can also use p2p tunnels to condense channels 32:1 (one dense cable per channel). Apr 7, 2015. 17 (?), 1. You need to path the dense close to your target and then branch off a normal cable. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. Today is the f. 18 HERE:AE2. so the further the next meteor is, the higher spawn chance you have. The first step to getting started in AE2 is to acquire Quartz. Assemblers do not require a channel, so I. And I'm totally in love with the channel system. I grew up with AE2, so naturally I enjoy that more. For most people, the power buffer provided by their Controllers is enough for everything they want to do. So at each p2p point you can imagine that it is directly connected to the controller. Bear in mind that you are still limited by the maximum number of channels from AE2(32 by default). If you put an interface and storage bus facing each other, the storage bus can see everything in the network the interface is connected to. the energy acceptor is now passing power to the main network, which is passing it to. Also when i set it to disable that doesn't work either. So you have to remove 3 of the drive arrays to properly max out the main network. Compact Machines and AE2 Help. This allows you to connect channels from that dense cable and, since you can have multiple outputs with P2P tunnels, you could always hook up 16 P2P outputs and use those 32 channels sparingly. I don't have issues with channels i just hate using em. Interfaces consume 1 channel, while Assemblers just need power. The new micro-parts allow for incredible compact builds. I'm unsure how the controllers function. 18 to include ME Level Emitters, though that seems like a bit of a strange choice IMO. Think of these as data lines. e. Its closest competition, Refined Storage, is more of a tool; it provides a very similar set of abilities, but lacks any significant challenges of its own. e. Storing 64 item types would take up half your storage, and reaching 128 would be "a. ago. There are 5 types: Redstone signal, set using a Redstone. The Smart Cable is a covered cable capable of transmitting up to 8 channels and displays (on the sides of the cable) the current number of channels being used. ago. Have the same conduits pull from those inscribers on a different color channel and that channel is the input for the 5th inscriber. 94. Then hooked up an import and export bus for the subnetwork out of the same chest each set to filter the incoming product (for the sub's import bus) and. [deleted] • 4 yr. P2P Tunnel. This makes it the Input Tunnel. hey all, i have 2 questions about AE2 and its channeling and p2p. 9. The best way to get your head round it all (I found) is to have a length of dense cable from the ME Controller then 4 other cables as off shoots - each normal cable will take 8. Exactly. Press J to jump to the feed. I hooked up a controller with 1 p2p tunnel on a face (and a quartz fibre/white cable combo for power) which feeds into a smart cable as a test. For things like EnderIO or Thermal, for example, that. You will also need a couple of. Side note: this is being done in the mining dimension since server restrictions keep me from doing all this in my main stoneblock base. Your one 1k Crafting Storage provides 1024 bytes, so you can ask your AE System with its puny 1k Crafting CPU to run this craft 170x, but it'll flat out refuse to do it 171x. So those outer controllers are indeed necessary since you want to transmit 32 channels (each connected to a a p2p tunnel carrying up to 32 channels itself). you are also advised to use storage drawers with ae2. • 2 yr. Every part in AE2 has an internal energy buffer, but it's small. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. well then I guess you don't want to get your system working. First I'd highly recommend you change out those glass fibre cables with smart cables. Different devices can be connected to the ME Network, such as an ME Drive, for the. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. The possibilities of. Stick It in the Soil. This means you can output to as many points as you want, but only input at a single point per tunnel. ago. For every 32 drives, you'll need one P2P tunnel on the controller. First of all is there a way to have "infinite" channels on a cable. P2P points act as a 32 channel input to a single carrier channel. With the channel mechanics that are currently in place, you can place a controller surrounded by 6 different color dense cables and then place 32 p2p connections on each cable, for a theoretical max of 6144 channels per controller, so why in the world would you ever need to have more than one controller. But I definitely wouldn't like to have ae2stuff in every pack. Even if you have enough overall power to cover everything, you might not have enough tick-to-tick surge. Disabling Channels will break the Crafttweaker Scripts (Custom Recipes), since there's one for the Controller, this will utterly break every recipe in the pack due to the way that AE2 handles disabled items, and the way that Crafttweaker works, if you want to turn off Channels, you WILL have to go into the files. Nov 21, 2014. For a network without a controller, there can be up to 8 channels and the network will shut down if more are introduced. AE2 disks can store many more items than the RS equivalent. So within rule 2, there are 6 corner blocks (max 3 connections), 60. Most AE2 user interfaces will also offer a help button to open the most relevant guide page. I removed some interface and some import bus and export bus entities, and saw that i got -20/32 channels on the dense cable, if i attach an terminal or a interface/bus of any kind, the channels i see on the dense cable go towards 0, the. Place an interface. As modded_weeb wrote, you can disable it in the config files (if you have access to the server). 2. I'm glad that's a thing. The first tier of AE2 tech, such as the , Certus Quartz Wrench, Certus Quartz Cutting Knife, and Certus Quartz tools, uses Certus Quartz as the primary crafting ingredient. The best way to increase the systems power buffer is with AE2's (Dense) Energy Cells. The key to large networks in AE2 is using P2P tunnels hooked up to dense cables on controllers. Doesn't mean it's bad, it just seems. Something to keep in mind is that, with the Type limit, you are encouraged to build more, smaller Storage Cells. Feb 24, 2023 By Petra Dolovski If you want to take Minecraft a couple of notches above and modernize it, Applied Energistics 2 will catch your eye. (Or maybe also if. This is also how I automate the inscriber in AE2. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Build a Crafting CPU somewhere in the network to manage the crafting. Of course, an Ad-Hoc network can support up to 8 channels, so up to 4 P2P. ago. mc-complex. Or just go into the config and set "channels" under Networkfeatures to false. So you have to remove 3 of the drive arrays to properly max out the main network. More Topics. Use quartz fiber to connect power only to separate AE2 network. Stack that pattern up to 4 high, with only Assemblers touching interfaces, and not other assemblers. Each building or area gets its own P2P tunnel. You can use storage busses. I don't think there's a way in the current version, though I haven't personally tried. Using subnetworks will also allow you to get more channels out of limited. fandom. For what it's worth, an AE2 Dense Energy Cell holds 800,000 RF. Key things to remember about channels: Each side of a controller block can support 32 channels. I'd like to see the setup where you have 1024 channels in use in a situation where you couldn't run another cable. Place assemblers on every exposed interface face. #3142. Applied Energistics 2 - Way to increase number of items in interface's config slots. I usually run that cable to a dense cable that goes into a P2P back to the controller, through a regular cable. In 1. 1. To avoid channel bleed, consider painting the adjacent cables coming directly from your Controller. Without a controller, an ME network can handle only up to 8 channels, with a controller it can handle more (well, 32 per side of the controller, as usual). The enabling/disabling channel is completely random, i can be inside my ME, search some some items and "clic" no more answer, all gray, i check and : "missing channel device" however, and as you can see, only 6/8 channel, and anchor cable used for avoid any routing mistake. I think your question has already been answered, but I just wanted to point out that the AE2 controller being removed from existence is normal when you disable channels - you don't need a controller if you are playing without channels. ftb_helper Direwolf20 • 9 yr. Today is the. ago. ago. P2P Tunnel. Surround the interface with 6 assemblers. One of the nice things about this is you can get crafting on demand with only once channel. Now your next recipe should be named item 1 + the next 8 components = named item 2. Even if you have enough overall power to cover everything, you might not have enough tick-to-tick surge. (A Reference Guide for the Rest Of Us) . Get an import bus to start import chests into the system. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. From there, you can have any number of exit points. A dense wire can carry all 32. It's effectively Dense Cable at the 1/4th cost of normal cable, but with more expensive endpoints. how many open sides/controller block and I did end up with a design I was happy with. is cable) , , , . If it runs out between ticks you can get network resets. ME Controllers output 32 channels per side. If you need help with any of that, I would suggest you visit the pack Discord. . Hi, is there a way I can turn off channels on my server,I can't find the section in the config file(s) for the channels. Its based on the distance between 2 meteors. • 15 days ago. AE2 channel and p2p question. I thought i made sure that that I got a full 32 channels for 4 sets of 8 providers. This afternoon i'm going to aim to make the most potential one using smart cable only to see what size a good automated crafting AE system can do with only smart cable (#Challenge). aka the connection here to controller is exceeded by at least 1 channel (9 or 33 devices depending on cable) thelooter2204. AE2 doesn't have any additional thought - it has artificial restrictions and limitations that actually get in the way of optimizing your network. If you have smart, covered, or normal ME cables attached to dense cables, the dense cables still can carry the same 32 channels but the other cables can only continue up to 8 of those channels of the 32 in that line. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. The more devices an AE network has, the more power it requires. Once you have this it opens up the ability to use more than 8 devices and you can remove the energy acceptor. I rarely make more. Make a pump and go to the nether and use ender tanks to get the lava back to your base, then use the lava with magmatic dynamos. e. The ME Controller is a block added by the Applied Energistics 2 mod. Though you shouldn’t need too many duplicate machines. You could use smart cables instead of the regulars if you wanna see your channel usage. You are out of channels. This allows you to connect channels from that dense cable and, since you can have multiple outputs with P2P tunnels, you could always hook up 16 P2P outputs and use those 32 channels sparingly. So with AE2 how does the channel thing work. When I was doing an Omnifactory playthrough, I believe the default was to use AE2 in channel-less mode, to be similar to refined storage. 7. I've added The One Probe to see if it was a HWYLA issue, but that isn't showing me channels either (though it does let me see the energy in my EnderIO capacitor banks). 1 AE2 Channel Surfing for Newbies (A Reference Guide for the Rest Of Us!) 1. Images. But it does make life easier for organizational purposes. Go to topic listing. I know AE2 is definitely more balanced and has more depth than refinedstorage, but AE2 has some things I dislike even outside of the channel system. Normal cables can carry up to 8 channels, so if you're setting up a small system, that's fine. ; MJ, set using a Cable. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. ME cables are the backbone of any network, connecting all devices on your network. You can use ender tanks and put the fluid storage bus interfaces all together on a single P2P channel. defakto227 • 4 yr. P2P does not increase the amount of channels you have.